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Hi Yahfree.

use WB3D_SelectedGadgetItem() to obtain the currently selected item. the index returned can be used with WB3D_GadgetItemText()


Also... i'm trying to make a EditField accept numbers only not letters.


use ES_NUMBER style.

eg.
WB3D_CreateEditField("",100,100,150,20,RuntimeWindow_hWnd,WS_CHILD Or ES_NUMBER,0)


kev