Hi Yahfree.
use WB3D_SelectedGadgetItem() to obtain the currently selected item. the index returned can be used with WB3D_GadgetItemText()
Also... i'm trying to make a EditField accept numbers only not letters.
use ES_NUMBER style.
eg.
kev
use WB3D_SelectedGadgetItem() to obtain the currently selected item. the index returned can be used with WB3D_GadgetItemText()
Also... i'm trying to make a EditField accept numbers only not letters.
use ES_NUMBER style.
eg.
WB3D_CreateEditField("",100,100,150,20,RuntimeWindow_hWnd,WS_CHILD Or ES_NUMBER,0)
kev