"Caching" graphics on the graphics card

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Veeeerrrry good!
<edited to for some extra eee and rrr>
<edit> Some extra information.
Not sure about OGL but Bmax uses DX7 cache algorithim to determine which textures to replace. I did search for the exact rules but never found it. It's going to be something like oldest first.
<edit> and why single-surface is an added advantage.