Unity's ide is osx only but you can publish for standalone (win, osx), webplayer (IE, Firefox, Safari and Camino are supported) and osx widgets (whoever needs those). Just select your target platform and hit the build button. Programming is done in Javascript, C# or Boo (based on Python). Sadly it does not support a language like BlitzMax. It's a good 3d gamedev tool and will come with great enhancements in the future.
Well... I've done it...
Miscellaneous Forums/General Discussion/Well... I've done it...The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.