Confusion from the "Red Book"

BlitzMax Forums/BlitzMax OpenGL Programming/Confusion from the "Red Book"

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It's a hexadecimal literal. See Help/Language/Literals in the BlitzMax help.
glLineStipple(1, $3F07);
glEnable(GL_LINE_STIPPLE);
I beleive you can use glu and glew but not sure about glut. It wouldn't be hard to import it yourself though.