Newton Physics question

Blitz3D Forums/Blitz3D Userlibs/Newton Physics question

Has anybody used both Newton wrappers by Itmbin (Simple & full). I have used the simple version and found it extremley simple to use, especially the "magic wand approach", as its been dubbed of turning custom mesh's into physics objects.

I was wondering if the same approach has been used in the full version. I can't make my mind up which physics engine to buy, its either Newton or PhsyX, the main selling points for me are Speed, which PhsyX seems to be the clear winner and ease of use which seems to be Newton if it has the same approach as the "simple" version.