Simplest OpenGL program ever -- not working...

BlitzMax Forums/BlitzMax OpenGL Programming/Simplest OpenGL program ever -- not working...

Oh, sorry... I was using (10, 10) to (100, 100) but then I thought maybe OpenGL was using 0..1 screen coordinates.

Anyways, I think the problem was that I needed to use GL_LINES instead of GL_LINE.

Crazy typos...

Thanks for the help!