Yeah I needed overloading a few times when developing my framework. So for extended types I couldn't overload my create function I had to make a CreateSpecial function etc.
Function Overloading
BlitzMax Forums/BlitzMax Programming/Function OverloadingThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.