Getting the normal of a triangle from Blitz3D?

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Code Archives is a great place to look:

Get the normal of a triangle:
http://www.blitzbasic.com/codearcs/codearcs.php?code=466
nomilized normal if you need that too:
http://www.blitzbasic.com/codearcs/codearcs.php?code=467

Hope that helps :)