@tonyg
Thanks, I think I get it now. "Slices" look very useful (e.g. figuring out what the player typed).
@Dreamora
Thanks for the warning.
@Nomen luni
I'm almost done doing that :)
@CS_TBL
I see. That does seem a little more efficient than directly telling the function to preform.
@Perturbatio
Thank you for the explanation.
@Everybody
I can't wait to try out BlitzMax on Linux!
Thanks, I think I get it now. "Slices" look very useful (e.g. figuring out what the player typed).
@Dreamora
Thanks for the warning.
@Nomen luni
I'm almost done doing that :)
@CS_TBL
I see. That does seem a little more efficient than directly telling the function to preform.
@Perturbatio
Thank you for the explanation.
@Everybody
I can't wait to try out BlitzMax on Linux!