I use 16x AA and the antiscopic filtering. I'll be honest and say I have no idea what the antiscopic filter is, what I do know is that
A) My computer can handle it
B) With these options off games look visibly poorer by comparison
Mipmapping makes a bigger difference, higher poly counts and good texturing makes a bigger difference, a lot of things are more important than AA and AS.
They do make a difference though, and whilst my PC is capable of running everything maxed out - that's exactly what i'm going to do.
However, when the time comes that I need to find a bit more performance to play whatever game I want to play, they'll be the first thing I switch off.
Until then: SLI me to max, baby :D
A) My computer can handle it
B) With these options off games look visibly poorer by comparison
Mipmapping makes a bigger difference, higher poly counts and good texturing makes a bigger difference, a lot of things are more important than AA and AS.
They do make a difference though, and whilst my PC is capable of running everything maxed out - that's exactly what i'm going to do.
However, when the time comes that I need to find a bit more performance to play whatever game I want to play, they'll be the first thing I switch off.
Until then: SLI me to max, baby :D