Well, there's stuff I would rather have, but assuming I have got my head around it (and I'm not sure of that yet), it's just what I was after when I was tinkering with a GUI system for Max2D. This wouldn't have come about for use in Mark's gxLib by any chance? [Edit: no... for his game maker according to the log]
For anyone that missed it, there are two worklogs added since the recent one on the direction of Max3D... I almost missed the first one.
For anyone that missed it, there are two worklogs added since the recent one on the direction of Max3D... I almost missed the first one.