How can i keep such variables in a bank?
I'm trying to create a remote file engine in BMax, but i don't know exactly how to store them in a bank and i need to keep TSocket and TSocketStream in it.
?
I'm trying to create a remote file engine in BMax, but i don't know exactly how to store them in a bank and i need to keep TSocket and TSocketStream in it.
PokeInt(bank, 0, socket:TSocket)
?