Tank Universal - reloaded

Miscellaneous Forums/Blitz Showcase/Tank Universal - reloaded

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Chroma

There's skirmishers (which I think is what you're talking about with 'lasers'), who do much less damage per shot versus your tank's weapon. Then there's medium tanks who have shots that are equal to your own and which behave like your own (i.e. curve). Then there's heavy tanks who have 'straight shots' and can do a lot of damage if you get hit. There is 'balancing' going on, but if you just burl in expecting to be all powerful, you'll get 'lessoned', as Puki puts it.

'The turrets are wiping me out before I can get close enough to shoot em'

The idea with turrets, is to keep an eye out, keep out of range (I'll repeat that 'keep out of range!'), and shoot them from a distance, because yeah, they are dangerous. So try shooting them from a distance and hold down the mousebutton to 'charge up' a shot.

As for the 'laborous' nature of the combat - it's a tank game so you're not going to get a machinegun to play with.

And did I mention? Keep out of range of the turrets!