Well your screen static is very, er, static here. I was using the code example that is in the docs for PositionTexture. I have tried dropping back to 1.96 and it still does not work, so I guess it must be the graphics driver for the old ATI Radeon 7000 chip in my laptop which is at fault. You think they could have got something simple like this working correctly but apparently not. Anyway I can work around it. Thanks for the help.
PositionTexture broken in 1.98?
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