animation optimization

Blitz3D Forums/Blitz3D Beginners Area/animation optimization

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

It came to me after the creating process of making animation sequence in Pacemaker, and after learning that i can easily controll speed of animation programatically in Blitz3D: Does larger number of frames takes more memory that smaller number of frames, if we have same number of keyframes ?
Does b3d count in memory only keyframes? Because if not, it would be good way to save memory creating animation only with keyframes, and then slower animation programatically to adjust its appearance.