miniB3D extended 0.41

BlitzMax Modules Forums/MiniB3D/miniB3D extended 0.41

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Hm... I can't get the Map-editor to render but I'll figure it out...
Today I tryed to enter the game using the new module and its good except the fact that drawtext() doesn't draw as before. Now I see the background black and over it the text with a diferent color than the previous. But at least now when I load a .b3d it gets textured with the relative paths :)
A bit of help with the weird drawtext function would be nice

EDIT: Hmmm... I managed to get past that error(there was something with the alpha's of the things I draw after) but now there is another one: I made a .b3d scene with relative paths to textures. They all get textured except for some grass wich should be on the floor but it aint at all and some textures on the tree. It should be masked and it doesn't get so. I mean I can't see trough the black pixels. The .b3d file is exported with B3DPipeline and in the preview it looks ok...
Please help me!
Thx in advance