Indiegamedevelopment takes a lot i see.
Its not easy to make sales.
Is there a topic also on what is "most populair"?
I have been working on a puzzlegame with an interactive twist.
But the GFX kinda sux compared to whats arround (i think).
[imghttp://www.icetec.net/sa1.jpg]
[imghttp://www.icetec.net/sa2.jpg]
[imghttp://www.icetec.net/sa3.jpg]
Listing price would be $10-$15 with editor and "map-share" on the website.
It has +-35 brainbreaking levels.
(p.s. the chest is from a spritelib, everything else i made)
Its not easy to make sales.
Is there a topic also on what is "most populair"?
I have been working on a puzzlegame with an interactive twist.
But the GFX kinda sux compared to whats arround (i think).
[imghttp://www.icetec.net/sa1.jpg]
[imghttp://www.icetec.net/sa2.jpg]
[imghttp://www.icetec.net/sa3.jpg]
Listing price would be $10-$15 with editor and "map-share" on the website.
It has +-35 brainbreaking levels.
(p.s. the chest is from a spritelib, everything else i made)