I'm rebuilding the BMX parser of BLIde to make it work faster. I would like to know if any of the BLIde users here can give the new parser a try. It is just a simple application (no set up required) that shows a window where you can edit text, copy and paste any BMX code and see if it is properly hilighted and outlined (folding regions). I would like to know if it performs parsing faster than current BLIde version (as instance, opening miniB3d on BLIde and pasting it on this test parser reveals some big CPU differences). This is part of the first alpha testing for the new BLIde rendering engine comming soon.
You can download the application here:
http://www.blide.org/bmxparser.rar
You will need BLIde 0.8.15 or 0.8.16 installed on your computer to test this new parser. To intall it, just unrar on any folder and run the file BMXDemo.exe
Let me know how it performs for you.
Thanks!
You can download the application here:
http://www.blide.org/bmxparser.rar
You will need BLIde 0.8.15 or 0.8.16 installed on your computer to test this new parser. To intall it, just unrar on any folder and run the file BMXDemo.exe
Let me know how it performs for you.
Thanks!