Well, the samples aren't optimized for the my extended version. In fact there where some problems relating to VBOs.
Put the following right after your graphics3D command:
THardwareInfo.VBO Support = False
and test again.
The VBO system has essential changed to the last Version. A Mesh has to be assigned explicity as a VBO Mesh with MeshSetVBO(True). So some problems with animated B3Ds are solved within the next release. Also I have forgotten to change some mesh relating functions to work with VBOs so this maybe the reason.
Put the following right after your graphics3D command:
THardwareInfo.VBO Support = False
and test again.
The VBO system has essential changed to the last Version. A Mesh has to be assigned explicity as a VBO Mesh with MeshSetVBO(True). So some problems with animated B3Ds are solved within the next release. Also I have forgotten to change some mesh relating functions to work with VBOs so this maybe the reason.