walking animation 3D stuff.

Miscellaneous Forums/Graphics Showcase/walking animation 3D stuff.

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Nice! Thanks, Yavin.

This might serve as a starting point for putting sequences together in BlitzMax:
Strict
AppTitle = "Swifty"

Const Chars = 94
DefData "`","1","2","3","4","5","6","7","8","9","0","-","="
DefData "~~","!","@","#","$","%","^","&","*","(",")","_","+"
DefData "q","w","e","r","t","y","u","i","o","p","[","]",""
DefData "Q","W","E","R","T","Y","U","I","O","P","{","}","|"
DefData "a","s","d","f","g","h","j","k","l",";","'"
DefData "z","x","c","v","b","n","m",",",".","/"
DefData "A","S","D","F","G","H","J","K","L",":","~q"
DefData "Z","X","C","V","B","N","M","<",">","?"

Local a$[Chars]
For Local n = 0 To Chars - 1
	ReadData a[n]
Next

Graphics 120,200
SetClsColor 255,255,255
SetColor 0,0,0
SetBlend ALPHABLEND

Local swifty:TImageFont = LoadImageFont("swifty.ttf", 180)
If Not swifty Then Notify "Swifty.ttf not found"; End

Repeat
	For Local n = 0 To Chars - 1
		Cls
		SetImageFont Null
		DrawText a[n],10,10
		SetImageFont swifty
		DrawText a[n],10,10
		Flip
		Delay 100
		If AppTerminate() Or KeyDown(KEY_ESCAPE) Then End
	Next
Forever
Compiled/Incbin-ed stand-alone Windows version: http://neonavis.com/swift.zip