Nice! Thanks, Yavin.
This might serve as a starting point for putting sequences together in BlitzMax:
This might serve as a starting point for putting sequences together in BlitzMax:
Strict AppTitle = "Swifty" Const Chars = 94 DefData "`","1","2","3","4","5","6","7","8","9","0","-","=" DefData "~~","!","@","#","$","%","^","&","*","(",")","_","+" DefData "q","w","e","r","t","y","u","i","o","p","[","]","" DefData "Q","W","E","R","T","Y","U","I","O","P","{","}","|" DefData "a","s","d","f","g","h","j","k","l",";","'" DefData "z","x","c","v","b","n","m",",",".","/" DefData "A","S","D","F","G","H","J","K","L",":","~q" DefData "Z","X","C","V","B","N","M","<",">","?" Local a$[Chars] For Local n = 0 To Chars - 1 ReadData a[n] Next Graphics 120,200 SetClsColor 255,255,255 SetColor 0,0,0 SetBlend ALPHABLEND Local swifty:TImageFont = LoadImageFont("swifty.ttf", 180) If Not swifty Then Notify "Swifty.ttf not found"; End Repeat For Local n = 0 To Chars - 1 Cls SetImageFont Null DrawText a[n],10,10 SetImageFont swifty DrawText a[n],10,10 Flip Delay 100 If AppTerminate() Or KeyDown(KEY_ESCAPE) Then End Next ForeverCompiled/Incbin-ed stand-alone Windows version: http://neonavis.com/swift.zip