yes X is better (well, i think so) than 3ds. 3ds can only support 8.3 filenames in textures.
Wit the X export, you need to get the settings right. I think from memory, its right handed with no flipped normals and no no shading.
There are loads of different Xexports the one that comes with it works well, if you get the right options.
Also, if you have child entitys, you need to apply rotation and scaling to them, otherwise they appear all over the place.
Wit the X export, you need to get the settings right. I think from memory, its right handed with no flipped normals and no no shading.
There are loads of different Xexports the one that comes with it works well, if you get the right options.
Also, if you have child entitys, you need to apply rotation and scaling to them, otherwise they appear all over the place.