Just a try, are you using my extended Version?
If yes, the replace SetGraphicsDriver GLGraphicsDriver(),GRAPHICS_BACKBUFFER|GRAPHICS_DEPTHBUFFER
With
SetGraphicsDriver GLMax2DDriver(),GRAPHICS_BACKBUFFER|GRAPHICS_DEPTHBUFFER
In my next release I have 2 extra functions call CanvasGraphics3D and UpdateCanvas3D. The first will do the same as Graphics3D but will prepare a canvas for working with miniB3D, the second can be used when a canvas is resized to simply adjust the Graphicswindow.
If yes, the replace SetGraphicsDriver GLGraphicsDriver(),GRAPHICS_BACKBUFFER|GRAPHICS_DEPTHBUFFER
With
SetGraphicsDriver GLMax2DDriver(),GRAPHICS_BACKBUFFER|GRAPHICS_DEPTHBUFFER
In my next release I have 2 extra functions call CanvasGraphics3D and UpdateCanvas3D. The first will do the same as Graphics3D but will prepare a canvas for working with miniB3D, the second can be used when a canvas is resized to simply adjust the Graphicswindow.