"Colours" is a bit of a vague term. It's the amount of white the artists had to use. I like the idea of ultra bright, bluish explosions, but that technology just doesn't allow for it. Today's displays do not have nearly enough dynamic range to create such vivid effects, so they must be done with the highest colour available: A (not very believable) full white. Dynamic HDR sort of lets this stuff happen more believably (Half-Life 2 Episode 1's big core thing, near the beginning, shows precisely how. It is a scene impossible with the low dynamic range of older technology).
Come to think of it, I'm sure that the flash of white is gone in an instant and quite striking in motion (just like that dynamic HDR), so, err, carry on :)
(Just an ugly screenshot. It's the type of thing that only looks right in motion).
Come to think of it, I'm sure that the flash of white is gone in an instant and quite striking in motion (just like that dynamic HDR), so, err, carry on :)
(Just an ugly screenshot. It's the type of thing that only looks right in motion).