B3D Pipeline Scene Root disable

Blitz3D Forums/Blitz3D Programming/B3D Pipeline Scene Root disable

Everything in the scene must be in a hierachy which links to one root, if not a scene root will be added eg

- represents a link

example1
head-neck-torso-pelvis would not need a sceneroot as everything links to pelvis in the hierachy.

example
walla-ground
wallb-0;no parent
wallc-wallb

when this is exported a scene root needs to be added as their will be two groups of entites without a common parent
so it would endup being

walla-ground-sceneroot
wallc-wallb-sceneroot

ps not to good at explaining but i hope it helps.