force GCCollect, good practice?

BlitzMax Forums/BlitzMax Beginners Area/force GCCollect, good practice?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.


Since BlitzMax uses a garbage collection system to delete
objects, don't rely on a destructor being called at any specific time; the Delete() Method (destructor) will be
called whenever the “garbage collector” gets around to it.



from http://www.alsbonsai.com/john/BlitzMax_OOP_Tutorial.pdf

...and some threads in this forum i think?