Floating point inaccuracy

BlitzMax Forums/BlitzMax Programming/Floating point inaccuracy

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Interestingly printf chops rather than rounds numbers... I think I might add a flag to my string Formatter module to enable rounding of floats/decimals for the given precision.