LUA - How to interface Bmax Class,method and field

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Mabiz,

if you can wait a few days: I'm currently writing a Lua interface for a whole bunch of BlitzMax modules (including MaxGui, Audio, Sockets, MiniB3D). I'm currently in the state of defining Lua "objects" for the BlitzMax classes, which should be finished by end of this week. After some days of testing and debugging, I should be able to release an alpha version to the public.