Threads like this are fascinating. I'm so old I can remember poking instructions into a Vic 20's 6502 processor trying to squeeze every byte out of a 3.5k machine.
Developers nowdays just don't have the kind of memory problems we had in those days trying to do something cool with so little memory. Of course games on the Vic 20 didn't take 2 years to develop though, either :)
Developers nowdays just don't have the kind of memory problems we had in those days trying to do something cool with so little memory. Of course games on the Vic 20 didn't take 2 years to develop though, either :)