Surfaces in Relation to B3D Models

Blitz3D Forums/Blitz3D Beginners Area/Surfaces in Relation to B3D Models

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

To summarise:

brush = zero or more (upto 8) texture layers + color (& more)
surface = vertices + triangles + brush
mesh = one or more surface(s)
entity = heirarchy of meshes/pivots/bones/lights etc