Four player udp game, experiences wanted :)

BlitzMax Forums/BlitzMax Programming/Four player udp game, experiences wanted :)

60/10 = 6, unless I am missing something. Six frames per second is significantly less than ten frames per second and might have something to do with your perceived performance issues. I can't see the amount of data you're sending being a problem, it seems very small.

You should definitely look into using timing in your game even if it doesn't fix the network issue.

SpaceAce