MiniB3D Sound Module

BlitzMax Modules Forums/MiniB3D/MiniB3D Sound Module

Have you synced your mods since you updated? the example in my help file is
Rem
Load and Play a small example wav file.
End Rem

sound=LoadSound("shoot.wav")
PlaySound sound

Input "Press any key to continue"


the information fied above it is
url can be either a string, a stream or an audio sample object. The returned sound can be played using PlaySound or CueSound.

The flags parameter can be any combination of:
SOUND_LOOP : The sound should loop when played back.
SOUND_HARDWARE : The sound should be placed in onboard soundcard memory if possible.