Loading a mesh

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Shouldn't this work?
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
light=CreateLight()
mesh=LoadMesh ("mesh.x")
tex=LoadTexture ("texture.jpg")
EntityTexture mesh,tex
PositionEntity mesh, 1,0,5
While Not KeyDown(1)
RenderWorld
Flip
Wend
End