3DS Max - Mirror ?

Miscellaneous Forums/Content Creation Tools/3DS Max - Mirror ?

ok, so I model Half of my object, and then use Mirror, I then have 1 complete object.

But, when I then pull the model into Blitz, the mirrored part of the model has all its normals flipped, I have checked the normals on the mirrored part and they are all fine.

Anyone else get this and have a solution?