There is also the EntityCollided command, you can use it to test if a certain object has collided with an object with a specified collisiontype.
collisions/gravity help
Blitz3D Forums/Blitz3D Beginners Area/collisions/gravity helpThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.