yes, bradfords solution is the right way to achieve this. And in fact my extended Version (the part I'm working on) already has a command to Set individual Renderstyles. Currently there is Full,Wire(Line) and Point but I will add strippled lines etc later. This styles are set for each Entity so you're abel to have wireframe models and full models in 1 go without hacking with different passes etc.
How can I?
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