The event system has *always* been separate from MaxGUI.
I think the confusion comes from the fact that the event system was added to BMax at the same time MaxGUI was released.
AFAICT, MaxGUI no longer imports 'brl.eventqueque' so Fabian's apps are ~5KB smaller. ;o)
I think the confusion comes from the fact that the event system was added to BMax at the same time MaxGUI was released.
Framework BRL.Basic Import BRL.D3D7Max2D Import BRL.EventQueue Graphics 400, 300, 0 Repeat cls DrawText MilliSecs(), 170, 144 Flip Until (PollEvent() = EVENT_APPTERMINATE) And Confirm("Really Quit?") EndUnless you're gonna be using other events, it's easier (and probably a little quicker?) to just use AppTerminate().
AFAICT, MaxGUI no longer imports 'brl.eventqueque' so Fabian's apps are ~5KB smaller. ;o)