3D Engines

BlitzMax Forums/BlitzMax Programming/3D Engines

Personally, I'd like to see things like JV-ODE, Flow, MaxMod etc become officially integrated into BMax when/if they all become cross-platform.

Why? Officially integrated or not, they're still modules. They can have intellisense ( assuming your IDE does ) and they can be documented. It's my understanding that user modservers can be set up so that modules can be sync'ed. Exactly what should this "official integration" involve?