Several 3D Engines are mentioned, but I'd like to see some of the Senior BlitzMaxers throw their opinions into the mix as to which engine...
1) Has the most complete BlitzMax wrapper.
2) Utilizes the most advanced tech (shader support, etc).
3) Is easiest to implement and learn.
1) Has the most complete BlitzMax wrapper.
2) Utilizes the most advanced tech (shader support, etc).
3) Is easiest to implement and learn.