Actually the phrase that came out of the horses mouth was "What 3D module?" I believe... it was in a post, and not a worklog.
Actually, looks like TonyG found it!
As for 3D engines, I have faith in the one we are working on called Flow. The developer has developed it from the ground up to integrate properly with Max. As the max developer I can say it does that well already- I can use the Ogre API to do stuff in Max!
If you want the latest features then you can use them, or you can keep it simple. We'll post more when it becomes available but this one will be supported, updated and it will work- and fast. It will also be out way before any Max3D will.
Actually, looks like TonyG found it!
As for 3D engines, I have faith in the one we are working on called Flow. The developer has developed it from the ground up to integrate properly with Max. As the max developer I can say it does that well already- I can use the Ogre API to do stuff in Max!
If you want the latest features then you can use them, or you can keep it simple. We'll post more when it becomes available but this one will be supported, updated and it will work- and fast. It will also be out way before any Max3D will.