Irrlicht mods updated to v1.3

BlitzMax Forums/BlitzMax Programming/Irrlicht mods updated to v1.3

Thanks, the samples work with some little changes.

Something to report/not compile:

03.CustomSceneNode
Except a gray screen, saw nothing

07.Collision
material.setTexture1(driver.getTexture("../media/faerie2.bmp"))

09.MeshViewer
bar.addButton(1102, 0, image, Null, False, True)

10.Shaders
services.setVertexShaderConstantFromName("mInvWorld", invWorld.getArray(),16)

And hope irrlicht.addon can work too.