Rockfall DX - WIP test

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Hi Matt, thanks for testing.

With regards to the boulders, that's how they are intended to fall. The game is actually based on Repton, so is a lot more puzzle based. I never really liked how you could outrun boulders in Boulderdash - felt a bit like cheating.

These won't be the final levels. The set I'm using here are a part-developed set that was oringally for the Atari ST version of Rockfall 3. The actual default set starts out a lot easier, with the first couple of levels not even having any boulders. The different elements are introduced over something like 20-odd levels, so the learning curve is a lot gentler than those here. I simply chose these levels because the different elements come into play a lot sooner, for the sake of testing and feedback.

Glad you like the graphics and the sound.

Nice to know that you didn't have any problems with graphics or sound. Out of interst, did the game default to 800x500 to match your 16:10 monitor?

Keep the comments coming, they are all useful.