3Impact Engine

Miscellaneous Forums/General Discussion/3Impact Engine

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Remember devmaster.net for game engine reviews:
http://www.devmaster.net/engines/engine_details.php?id=48

Personally, I wouldn't use it. It only supports .X files, has no built in LOD, and uses only multi-pass rendering for multitexturing as far as I know.

I think someone posted a recent thread asking how multitexturing works, because one of the 3Impact devs said all multitexturing you see in games is done by rendering the object multiple times for each texture (absolutely false), just like 3Impact does it. On top of that he even said that multpass texturing doesn't lose performance because they use vertex buffers (also absolutely false). Even on this fact alone, I wouldn't use it (who wants to use an engine who's developers don't know what they're talking about?)