Donationware - does it work?

Miscellaneous Forums/General Discussion/Donationware - does it work?

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I agree. However, there are some really nice ways to spread that out.

Naked War has a good plan.

Another option is to give out the game for free, then charge for new chapters.

Again, you could have something like an MMO where you charge for extra things. As an example, you might be given up to 3 characters, who are a single class. Then, later on, you can send the character to school to gain a special class of skills, and that costs money. They wouldn't be more powerful on their own, but can be in the right combos.

Again, you can do the same thing with special items, or whatever. Basicly, you get more if you pay, but you don't have to.

The longer someone plays the free game, especially if there is a story or online play where they can see their friends who can have the paid content. The more likely they are to buy more.

Could be an adventure game series where the first installment is free, and hooks the player. If they really enjoy the game, the 5-10$ for the next chapter will seem like a bargain, and they'll fork it over.. and you can repeat that for however many chapters you want.