"enemy.ship" is a "variable" who can be local or global from your Type "ship".
So, you can make different "variables" as "car.ship" or "jumper.ship", etc.
"enemy.ship"
>"ship" is the parent variable of Type "ship".
>"enemy" is the child variable of Type "ship".
I hope I didn't say bad things...
-_'
So, you can make different "variables" as "car.ship" or "jumper.ship", etc.
"enemy.ship"
>"ship" is the parent variable of Type "ship".
>"enemy" is the child variable of Type "ship".
I hope I didn't say bad things...
-_'