JV-ODE Physics Thread 9

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 9

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If you want to use the rays as a line pick, you should call the dSpaceCollide() and dJointGroupEmpty() functions separately without stepping the simulation, like the BlitzMax demo shows. Otherwise they will behave like any other physics object and react to gravity, impacts and forces etc.