If it´s too much trouble to do this, then I might consider dropping keyrepeats for letters. It works for del, backspace and so on which are much more important.
Actually, having just revisted my code, it doesn't do key repeats for alphanumeric keys, either. It's a tricky problem to get around, I guess it just wasn't worth the effort. :)Anyway, if you still want it, the code's here:
(sorry about the weird tabs - I use 2-space tabs in my IDE)
Graphics 640,480,0,2 SetBuffer BackBuffer() ClsColor 200,200,200 Const REPEAT_DELAY% = 250 Const REPEAT_RATE% = 25 Const CURSOR_BLINK_RATE% = 500 Const GUI_FONT_NAME$ = "verdana" Const GUI_FONT_SIZE% = 16 ; Key IDs. Const ID_KEY_NONE% = 0 Const ID_KEY_LEFT% = 1 Const ID_KEY_RIGHT% = 2 Const ID_KEY_HOME% = 3 Const ID_KEY_END% = 4 Const ID_KEY_BACKSPACE% = 5 Const ID_KEY_DELETE% = 6 Const ID_KEY_UP% = 7 Const ID_KEY_DOWN% = 8 Const ID_KEY_PAGE_UP% = 9 Const ID_KEY_PAGE_DOWN% = 10 fps_timer = CreateTimer(60) ; Set to desired FPS. gui_font = LoadFont(GUI_FONT_NAME$,GUI_FONT_SIZE,True) SetFont gui_font ; Text input field control vars. Global i_text$ Global i_selected% Global i_x% Global i_y% Global i_width% Global i_height% Global i_first_char% Global i_cursor_pos% Global i_cursor_on% Global i_cursor_timeout% Global i_title$ Global i_title_x_off% Global i_old_key% Global i_key_delay% Global i_key_timeout% Global i_backup_width% Global i_max_chars% Global i_alt_char$ ; Initialize text input field. i_text$ = "This is the default text" i_title$ = "Input" i_title_x_off = StringWidth(i_title$) + 5 i_selected = True i_width = 280 i_height = GUI_FONT_SIZE i_x = 100 i_y = 100 i_first_char = 1 i_cursor_pos = Len(i_text$) i_cursor_on = True i_cursor_timeout = MilliSecs() + CURSOR_BLINK_RATE i_old_key = ID_KEY_NONE i_key_delay = 0 i_key_timeout = 0 i_backup_width = i_width / 4 i_max_chars = 1000 i_alt_char$ = "" ; Main loop. While Not KeyHit(1) Cls check_input_field() draw_input_field() WaitTimer(fps_timer) VWait : Flip False Wend End ; ; Ensure first_char is valid in relation to the current cursor position. ; Function update_input_settings() text_len = Len(i_text$) If i_cursor_pos = (i_first_char-1) ; Cursor is at first_char position... If i_cursor_pos > 0 ; Set first_char to be i_backup_width in front of cursor. i_first_char = i_cursor_pos width = StringWidth(Mid$(i_text$,i_first_char,1)) While i_first_char > 1 width = width + StringWidth(Mid$(i_text$,i_first_char-1,1)) If width > i_backup_width Then Exit i_first_char = i_first_char - 1 Wend EndIf ElseIf i_cursor_pos < (i_first_char-1) ; Cursor is before first_char... i_first_char = i_cursor_pos + 1 Else ; Cursor is after first_char... If i_cursor_pos = text_len ; Cursor is at very end of input text... ; Find character at end of text field. last_char = i_first_char width = StringWidth(Mid$(i_text$,last_char,1)) While last_char < text_len width = width + StringWidth(Mid$(i_text$,last_char+1,1)) If width > i_width Then Exit last_char = last_char + 1 Wend If last_char < text_len ; Last char is NOT visible so back up to fill the whole field. i_first_char = i_cursor_pos width = StringWidth(Mid$(i_text$,i_first_char,1)) Repeat width = width + StringWidth(Mid$(i_text$,i_first_char-1,1)) If width > i_width Then Exit i_first_char = i_first_char - 1 Forever EndIf Else ; Cursor is NOT at very end of input text... char_diff = ((i_cursor_pos + 1) - i_first_char) If StringWidth(Mid$(i_text$,i_first_char,char_diff+1)) > i_width ; Cursor character won't fit at end of text field... ; First, find the last character we want displayed in the text field. If i_old_key = ID_KEY_DELETE last_char = i_cursor_pos + 1 Else ; Set last_char to be i_backup_width in front of cursor. last_char = i_cursor_pos + 1 width = StringWidth(Mid$(i_text$,last_char,1)) While last_char < text_len width = width + StringWidth(Mid$(i_text$,last_char+1,1)) If width > i_backup_width Then Exit last_char = last_char + 1 Wend EndIf ; Now, back up fron last_char to fill the whole field. i_first_char = last_char width = StringWidth(Mid$(i_text$,i_first_char,1)) Repeat width = width + StringWidth(Mid$(i_text$,i_first_char-1,1)) If width > i_width Then Exit i_first_char = i_first_char - 1 Forever EndIf EndIf EndIf End Function ; ; ; Function draw_input_field() update_input_settings() ; Draw input field. Color 0,0,0 Rect i_x-2,i_y-2,i_width+4,i_height+4,True Text i_x-4-i_title_x_off,i_y,i_title$ ; Find cursor bar x coord. bar_x = i_x char_diff = ((i_cursor_pos + 1) - i_first_char) If char_diff > 0 width = StringWidth(Mid$(i_text$,i_first_char,char_diff)) bar_x = bar_x + width If i_selected ; Draw 'selected text' background. Color 0,0,255 Rect i_x,i_y,width,i_height,True EndIf EndIf ; Draw field text. Color 255,255,255 x = i_x width = 0 For n = i_first_char To Len(i_text$) c$ = Mid$(i_text$,n,1) c_width = StringWidth(c$) width = width + c_width If width > i_width Then Exit Text x,i_y,c$ x = x + c_width Next If i_cursor_on ; Draw cursor bar. Color 255,255,255 Rect bar_x,i_y,1,i_height,True EndIf ; Cursor blink management. If i_cursor_timeout < MilliSecs() i_cursor_on = Not i_cursor_on i_cursor_timeout = MilliSecs() + CURSOR_BLINK_RATE EndIf End Function ; ; ; Function check_input_field() ascii = GetKey() If KeyDown(56) ; Left Alt key is being held down so check numeric keypad ; for ASCII code being entered. Select True Case KeyHit(82) i_alt_char$ = i_alt_char$ + "0" Case KeyHit(79) i_alt_char$ = i_alt_char$ + "1" Case KeyHit(80) i_alt_char$ = i_alt_char$ + "2" Case KeyHit(81) i_alt_char$ = i_alt_char$ + "3" Case KeyHit(75) i_alt_char$ = i_alt_char$ + "4" Case KeyHit(76) i_alt_char$ = i_alt_char$ + "5" Case KeyHit(77) i_alt_char$ = i_alt_char$ + "6" Case KeyHit(71) i_alt_char$ = i_alt_char$ + "7" Case KeyHit(72) i_alt_char$ = i_alt_char$ + "8" Case KeyHit(73) i_alt_char$ = i_alt_char$ + "9" End Select Return ElseIf i_alt_char$ <> "" ; Left Alt key has just been released with a value contained in ; i_alt_char$ so attempt to convert it into a valid ASCII code. val = Int(i_alt_char$) i_alt_char$ = "" If (val >= 32) And (val <= 255) Then ascii = val EndIf If ascii > 31 If i_selected ; Delete initially selected text. i_text$ = "" i_cursor_pos = 0 i_first_char = 1 i_selected = False EndIf num_chars = Len(i_text$) If num_chars < i_max_chars t$ = "" If i_cursor_pos Then t$ = Mid$(i_text$,1,i_cursor_pos) t$ = t$ + Chr$(ascii) If num_chars > i_cursor_pos Then t$ = t$ + Mid$(i_text$,i_cursor_pos+1) i_text$ = t$ i_cursor_pos = i_cursor_pos + 1 i_cursor_on = True EndIf Else ; Give ID to any valid pressed key. If KeyDown(203) new_key = ID_KEY_LEFT ElseIf KeyDown(205) new_key = ID_KEY_RIGHT ElseIf KeyDown(199) new_key = ID_KEY_HOME ElseIf KeyDown(207) new_key = ID_KEY_END ElseIf KeyDown(14) new_key = ID_KEY_BACKSPACE ElseIf KeyDown(211) new_key = ID_KEY_DELETE Else new_key = ID_KEY_NONE EndIf ; Key delay/authorization management. If (new_key <> ID_KEY_NONE) And (new_key = i_old_key) If i_key_timeout If MilliSecs() > i_key_timeout i_key_timeout = 0 i_key_delay = REPEAT_RATE EndIf Else i_key_timeout = MilliSecs() + i_key_delay EndIf Else i_key_timeout = 0 i_key_delay = REPEAT_DELAY EndIf i_old_key = new_key If (new_key<>ID_KEY_NONE) And (i_key_timeout=0) ; Carry out appropriate key action. Select new_key Case ID_KEY_LEFT If i_cursor_pos > 0 i_cursor_pos = i_cursor_pos - 1 i_cursor_on = True EndIf i_selected = False Case ID_KEY_RIGHT If i_cursor_pos < Len(i_text$) i_cursor_pos = i_cursor_pos + 1 i_cursor_on = True EndIf i_selected = False Case ID_KEY_HOME If i_cursor_pos <> 0 i_cursor_pos = 0 i_cursor_on = True EndIf i_selected = False Case ID_KEY_END If i_cursor_pos <> Len(i_text$) i_cursor_pos = Len(i_text$) i_cursor_on = True EndIf i_selected = False Case ID_KEY_BACKSPACE If i_selected ; Delete initially selected text. i_text$ = "" i_cursor_pos = 0 i_first_char = 1 i_selected = False ElseIf i_cursor_pos > 0 If i_cursor_pos > 1 Then t$ = Left$(i_text$,i_cursor_pos-1) If i_cursor_pos < Len(i_text$) Then t$ = t$ + Mid$(i_text$,i_cursor_pos+1) i_text$ = t$ i_cursor_pos = i_cursor_pos - 1 i_cursor_on = True EndIf Case ID_KEY_DELETE If i_selected ; Delete initially selected text. i_text$ = "" i_cursor_pos = 0 i_first_char = 1 i_selected = False ElseIf i_cursor_pos < Len(i_text$) If i_cursor_pos > 0 Then t$ = Left$(i_text$,i_cursor_pos) If i_cursor_pos < (Len(i_text$)-1) Then t$ = t$ + Mid$(i_text$,i_cursor_pos+2) i_text$ = t$ i_cursor_on = True EndIf End Select EndIf EndIf End Function