No, I didn't experience any problems with channel limits, as Gfk did. However, I don't set aside a fixed number of channels. I create a new one for each new sound and kill off any that are no longer used. Just the way I've always done it and it seems to work fine. I don't have to play a lot of sounds at the same time, which is probably why I've been OK.
Rockfall DX - WIP test
Miscellaneous Forums/Blitz Showcase/Rockfall DX - WIP testThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.