Hi!
Anyone figured it out, how to z-order alpha'ed particles in a gameworld? i have several alpha objects (windows, fences) and when i start using alpha particles, z order is messed up.
i am using beakers z-order code for the (static) alpha objects in my game. this works fine. but i totally fail in z-ordering alpha particles (single surface system) with static alpha objects. anyone can help?
Anyone figured it out, how to z-order alpha'ed particles in a gameworld? i have several alpha objects (windows, fences) and when i start using alpha particles, z order is messed up.
i am using beakers z-order code for the (static) alpha objects in my game. this works fine. but i totally fail in z-ordering alpha particles (single surface system) with static alpha objects. anyone can help?