Single Surface Particles and Z-Order Problems...

Blitz3D Forums/Blitz3D Programming/Single Surface Particles and Z-Order Problems...

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hi!

Anyone figured it out, how to z-order alpha'ed particles in a gameworld? i have several alpha objects (windows, fences) and when i start using alpha particles, z order is messed up.
i am using beakers z-order code for the (static) alpha objects in my game. this works fine. but i totally fail in z-ordering alpha particles (single surface system) with static alpha objects. anyone can help?