its sad, maybe im stupid, i looked the examples but i can't get my 3d object get loaded..
i use:
ring = LoadAnimMesh("data/ring.b3d")
TOK_CreatePhysicFromMesh(ring)
the ring mesh contains the following name tag:
[STATIC=Ring] [TYPE=2]
in the mainloop i call:
TOK_RefreshPhysic(1.7/AppFPS,10)
UpdateWorld()
TOK_RefreshEasyTOK()
RenderWorld()
can anybody help me there?
its really frustrating :(
easytok isn't really easy for me or im too stupid to handle it
i use:
ring = LoadAnimMesh("data/ring.b3d")
TOK_CreatePhysicFromMesh(ring)
the ring mesh contains the following name tag:
[STATIC=Ring] [TYPE=2]
in the mainloop i call:
TOK_RefreshPhysic(1.7/AppFPS,10)
UpdateWorld()
TOK_RefreshEasyTOK()
RenderWorld()
can anybody help me there?
its really frustrating :(
easytok isn't really easy for me or im too stupid to handle it