Pausing screen, So close!!

Blitz3D Forums/Blitz3D Beginners Area/Pausing screen, So close!!

Function Pause(picture$); !!! See note !!!
flushkeys
while not keyhit(25); scancode for p key - see help/scancode picker
   DrawImage picture$,0,0; !!! See note !!!
   flip
   cls
wend
End Function


The note being, why is your picture variable (picture$) a string? But yes, other than that, use scancodes with KeyHit() and KeyDown().